Spoiler Alert!
The page is UNDER CONSTRUCTION and is incomplete.
Guest Characters: Jake, Aiden, Cedric Mansfield, Lupe, Theresa
Stodge or Hubert
Tip: Not all of the functions of Command Mode are available. New departments will open up for you to access when they are needed for you to complete the quest objectives.
Not enough population at HQ:
You should have 10 people for the Tutorial. If you do not, you will be short resources. Use the City Manager Holotape. Go to Tools>Advanced Tools and select "How to HQ population fix" to resolve.
If after running the fix, your population shows 10, but only 8 in the Facilities Department, go to Facilities > Manage and move staff from "My Inventory" to the "Facilities"
4. Start a Cleaning Project in Command Mode
a. Hold "V" to open Command Mode. Command Mode is like using the Workbench in your settlements.
b. Select the FACILITIES, Enter
c. Select FACILITIES>CLEAN UP and Enter
d. Select FACITILIES>CLEANUP>MAIN LEVEL and Enter
d. Project: Clean Upper Balcony Offices - SE (999) will open.
e. The Tutorial selects the Room to be cleaned for you, UPPER BALCONY OFFICES SE. Place the "Man with the Broom" on the floor and Enter
Tip: You do not have to move to the room you want cleaned to place the "Man"
f. A window will open for you to confirm what to build in the room.
g. "Facilities Head Office" and pick "Select"
h. Exit Command Mode
h. Wait for the Cleaning Project to complete
5. Start a Building Project to build an office for Mansfield
a. Use "V" to open Command Mode.
b. Select FACILITIES and Enter
c. Select FACILITIES>CONSTRUCTION and Enter
d. Select FACILITIES>CONSTRUCTION>OTHER and Enter
e. The Tutorial selects the room, MANSFIELD'S OFFICE. Place the "Man with the Hammer" on the floor and Enter.
f. Wait for the project to complete
6. Use the HQ system to set up Living Quarters
7. Clean the area. Same steps like before:
a. Select FACILTIES, Enter
b. Select FACILITIES>CLEAN UP, Enter
c. Select FACILITIES>CLEAN UP>MAIN LEVEL, Enter
d. PROJECT: CLEAN LOWER SW OFFICES - 2ND FLOOR - NORTH(12) opens, Enter
e. Wait for project task to complete
8. Build the Living Quarters
a. Select FACILITIES, Enter
b. Select FACILITIES>CONSTRUCTION, Enter
c. Select FACILITIES>CONSTRUCTION>LIVING QUARTERS, Enter
d. PROJECT: LARGE LIVING QUARTERS (1) opens, Enter
e. Wait for project task to complete
9. Use Command Mode to set up places for Jake and Aiden to do their work.
a. Select FACITITIES, Enter
b. Select FACILITIES>CLEAN UP, Enter
c. Select FACILITIES>CLEAN UP>MAIN LEVEL - PROJECT: CLEAN ENTRYWAY (5), Enter
d. Wait for the project to complete
d. Select FACILITIES>CLEAN UP>MAIN LEVEL - PROJECT: CLEAN LOWER CLOSET SOUTH (16), Enter
e. Wait for the project to complete
10. Build Engineering in the Maintenance Closet
a. Select FACILITIES, Enter
b. Select FACILITIES>CONSTRUCTION, Enter
b. Select FACILITIES>CONSTRUCTION>ENGINEERING JOBS, Enter
c. Build Jake's work space in the Maintenance Closet
d. Place the Man with the Hammer, Enter
d. Wait for the building project to complete.
11. Assign Jake to the Engineering Department
a. Select ENGINEERING
b. Select ENGINEERING>MANAGE
c. Select ENGINEERING>MANAGE REASSIGN STAFF
d. Like when you select a plot from available building plans, a trade window will appear. Select Jake in the list and moving him from Facilities Staff to Engineering Staff
f. Accept the trade
e. Select OK to confirm
12. Build Security Checkpoint in the Entry Way
a. Select FACILITIES, Enter
b. Select FACILITIES>CONSTRUCTION, Enter
c. Select FACILITIES>CONSTRUCTION>SECURITY JOBS, Enter
c. Build Aiden's work space, Entry Security Checkpoint
f. Wait for the building project to complete
13. Assign Aiden to the Security Department
a. Select SECURITY
b. Select SECURITY>MANAGE
b. Select SECURITY>MANAGE REASSIGN STAFF
d. Select Aiden in the list, and move him from Facilities Staff to Security Staff
e. Accept the trade
f. Select OK to confirm
14. Engineering Upgrades: Upgrade the Security Checkpoint
a. Select ENGINEERING, Enter
b. Select ENGINEERING>UPGRADES, Enter
c. Select ENGINEERING>UPGRADES>SECURITY ROOMS, Enter
d. Build ENTRY METAL DETECTORS, Enter
e. Wait for construction to complete
20. Assign Lupe to the Logistics Department
a. Select LOGISTICS, Enter
b. Select LOGISTICS>MANAGE, Enter
c. Use the trade window to move Lupe from Facilities to Logistics
d. Accept the trade
e. Okay to confirm
21. Establish a Supply Agreement with the settlement in Command Mode
a. Select LOGISTICS, Enter
b. Select LOGISTICS>COORDINATE, Enter
c. Select the settlement to set up with an agreement.
d. Confirm
e. Once this is set up, some supplies will show up in the Supply Usage Meters.
23. Assign Theresa to the Administration Department
a. Select ADMINISTRATION, Enter
b. Select ADMINISTRATION>MANAGE, Enter
c. Use the trade window to move Theresa from Facilities to Administration
d. Accept the trade
e. Select OK to confirm
With just the Department Heads and M.A.L.A. at Headquarters, you will only be able to build Living Quarters for your Department Heads or Living Quarters for 2. Clean and build those one at a time, and you should have Facilities Energy and materials to build several of these before you go out and do your recruiting.
Begin recruiting Settlers for the Facilities Department first. Once you have 10 Facilities staff with high Strength and enough building materials, you will be able to build Living Quarters for 4 or higher.
TIPS:
1. Remember, Projects will now take longer to complete, as the tutorial part of How to HQ is completed.
2. Some Projects can take 1 or 2 days, some longer to complete.
3. Building up your HQ is not meant to be completed in just a few days of in game play.
4. Look for Unique Settlers with S.P.E.C.I.A.L.s to add to the departments.
5. The special stats for departments are located on the Headquarters page
6. If you do not wish to wait the normal time for project completion, there is a setting in the City Manager Holotape: Options>Gameplay>HQ>Override Timers: ON/OFF (Turn ON) to make the completion time like what you experienced during this quest.
Next Quests: