WARNING! This section of the wiki contains potential plot spoilers for the quests in Sim Settlements 2.
This section only contains information on the minimum unlock requirements for plot classes. For important information about the plot classes, see Plots-and-Plans.
For a more general overview of the Sim Settlements 2 Tech Tree and Progression, see the Tech-Tree.
You can start using Industrial plots after they are unlocked in the Sim Settlements 2 quest New Plots On The Block.
¶ Building Classes
|Icon||Building Class||Unlock Requirements||Description|
|Junk Gathering||Complete New Plots On The Block||+Junk Collecting|
|Building Materials Gathering||Two Level 1 Industrial plots||+Aluminum, Asbestos, Concrete, Fiberglass, Glass, Steel, Wood|
|Organic Materials Gathering||One Level 2 Building Materials Gathering plot||+Adhesive, Acid, Bone, Ceramic, Cloth, Coal, Cork, Leather, Oil|
|Machine Parts Gathering||One Level 2 Organic Materials Gathering plot||+Circuitry, Copper, Gears, Lead, Plastic, Screws, Silver, Springs, Rubber|
|Rare Materials Gathering||One Level 2 Machine Parts Gathering plot||+Ballistic Fiber, Antiseptic, Crystal, Fiber Optics, Gold, Nuclear Material|
|Conversion||Seven Level 3 Industrial plots (AND additional plan-based requirements)
Some building plans are unlocked through Beacons (Caravan Discoveries)
|Converts resources into different types.|
|Production||Ten Level 3 Industrial plots (AND additional plan-based requirements)||Converts resources into products for shops.|
¶ Building Plans
Images and additional information for Industrial Plans can be found here: