¶ Standard Start
- Activate the Workshop. (This makes the Settlement owned by you.)
- Build, power, and activate a vanilla Recruitment Radio Beacon
- The Sim Settlements 2 questline will start shortly after you do this. A Stranger will appear in your Settlement.
Pro Tip: You can skip the magazine and just build, power, and activate a Recruitment Radio Beacon in any vanilla workshop you control to start the mod.
It doesn't have to be in Sanctuary.
- If you placed your first Recruitment Beacon in Sanctuary, look around the Settlement in buildings to see if you can find the Stranger wandering about or using crafting stations.
- As of Release 3.0.3 (October 17, 2023), loading the City Manager Holotape in a save for the first time and clicking OK will now check if the primary controller quest failed to start correctly. If so, it will reboot it. This may allow people who find their load order prevents the main SS2 quest from starting to correct the issue.
- If you have other Settlements with Recruitment Beacons, the Stranger may spawn in any one of those Settlements.
Players who cannot find him after building a Recruitment Beacon should use the City Manager Holotape: go to Tools > Advanced > Change Main Quest Settlement, select a new settlement for the quests to use.
You can get the Holotape by:
- Going to Concord Hardware in Concord. In the first window, you will find the City Manager Holotape on a shelf that you can access from outside.
- Building a City Planner's Desk in your Settlement. Select Use, Craft, Holotapes and select the City Manager 2078 Holotape.
- If you have Mod Configuration Management (MCM) installed, you can select Sim Settlements 2 and Give Holotape.
Quick Start Guide - Sim Settlements 2 by kinggath - Looking to get started with Sim Settlements 2? This is your guide - the first 30 seconds will tell you how to start.
The rest of the video explains the different files and frameworks of SS2 and how you can quickly install them on PC and Xbox One.
There are four primary things to check in-game to ensure Sim Settlements 2 has loaded properly:
- The magazine is present on the Workshop in Sanctuary.
Click for materials provided
Ceramic (3)
Circuitry (2)
Copper (6)
Crystal (2)
Rubber (1)
Scrap things around the settlement for Steel
- Activating the Workshop to claim the settlement immediately displays the Sim Settlements 2 HUD elements (if you have HUDFramework installed).
- Building and powering the vanilla Recruitment Radio Beacon should immediately spawn a Stranger. Approach him to start a conversation.
- The SS2 Icon should appear for you when in Workshop Build mode.
If these things do not happen, please refer to:
Alternatively, you can use the City Manager 2078 Holotape to skip the questline and unlock all of the Plot types, Building Plans, and other content. You'll find this under Tools > Cheats.
Fair warning: Skipping the questline may have unintended consequences with the functionality of your settlements.