Spoiler Alert!
Guest Characters: Lupe, Jake, Aiden, Algernon, Cedric Mansfield, Gunner Squad Leader, Berman
Next Quests:
Coming Soon
Stage # | Notes |
---|---|
1 | Quest Started |
2 | Quest Running |
10 | Timer complete Radio station enabled |
20 | Player listened to strange signal |
30 | Lupe told player where Jake |
40 | Spoken to Jake |
50 | Jake talked about church |
60 | Player decided to skip |
70 | Player convo break checkpoint |
80 | Jake finish story |
90 | Jake walks to Hardware store |
95 | Jake Reaches Hardware Store |
96 | Player Reaches Hardware Store |
100 | Jake Lupe talk done |
110 | Player has heard Aiden radio |
115 | Find Aiden Chestnut |
120 | Player told find Aiden |
125 | Exterior gunners dead |
130 | Aiden yelled down to player |
140 | Player has entered Vault 81 |
145 | Player Opens office door |
150 | Mansfield has seen player enter |
160 | Mansfield asked for help |
165 | Player agree to help Mansfield |
170 | Mansfield to elevator |
175 | Unlock elevator |
180 | Mansfield spoke about Overseer |
185 | Atrium Gunners attack |
190 | Player entered Overseer's office |
200 | Overseer office intro scene done |
201 | Gunner Leader Y option enable alt B |
205 | Gunners turn hostile |
210 | Vault 81 Gunners joined Algernon |
220 | Gunners killed |
230 | Gunners left |
240 | Make Gunners leave |
250 | Force kill Gunner Leader, hostile others |
260 | Gunners left or killed |
265 | Disable Gunners |
269 | Gunner Enable radio on table |
270 | Enable radio on table |
280 | Start Scene 12a |
300 | Player told to turn radio on |
305 | Berman halfway point |
210 | Berman Radio finished |
320 | Aiden said "Need plan" |
330 | Quest Complete |
331 | Stop Quest |