Spoiler Alert!
Guest Characters: Lupe, Jake, Aiden, Algernon, Cedric Mansfield, Gunner Squad Leader, Berman


Next Quests:
About Lupe, Jake, Aiden, Algernon, Cedric Mansfield, and Berman
Known Issue: Jake will sometimes take an unusual path after talking to him in the Church (Step 6) where he goes up the church tower stairs, then teleports to street level before heading to Concord Hardware or he will find his correct path.
If he gets stuck by the bench or window in Concord Church, you can fast travel to Red Rocket, and back. Jake will be in Concord Hardware and continue the quest.
This is Bethesda NPC AI pathing and cannot be resolved.
| Stage | Notes |
| 1 | Quest Started |
| 2 | Quest Running |
| 10 | Timer complete Radio station enabled |
| 20 | Player listened to strange signal |
| 30 | Lupe told player where Jake |
| 40 | Spoken to Jake |
| 50 | Jake talked about church |
| 60 | Player decided to skip |
| 70 | Player convo break checkpoint |
| 71 | Player response - Believe |
| 72 | Player response - Suck it up |
| 73 | Player response - No hero |
| 74 | Player response - Tough Love |
| 75 | Player response - Talk later |
| 80 | Jake finish story |
| 90 | Jake walks to Hardware store |
| 95 | Jake Reaches Hardware Store |
| 96 | Player Reaches Hardware Store |
| 100 | Jake Lupe talk done |
| 110 | Player has heard Aiden radio |
| 115 | Find Aiden Chestnut |
| 120 | Player told find Aiden |
| 125 | Exterior gunners dead |
| 130 | Aiden yelled down to player |
| 140 | Player has entered Vault 81 |
| 145 | Player Opens office door |
| 150 | Mansfield has seen player enter |
| 160 | Mansfield asked for help |
| 165 | Player agree to help Mansfield |
| 170 | Mansfield to elevator |
| 175 | Unlock elevator |
| 180 | Mansfield spoke about Overseer |
| 185 | Atrium Gunners attack |
| 190 | Player entered Overseer's office |
| 200 | Overseer office intro scene done |
| 201 | Gunner Leader Y option enable alt B |
| 205 | Gunners turn hostile |
| 210 | Vault 81 Gunners joined Algernon |
| 220 | Gunners killed |
| 230 | Gunners left |
| 240 | Make Gunners leave |
| 250 | Force kill Gunner Leader, hostile others |
| 260 | Gunners left or killed |
| 265 | Disable Gunners |
| 269 | Gunner Enable radio on table |
| 270 | Enable radio on table |
| 280 | Start Scene 12a |
| 300 | Player told to turn radio on |
| 301 | REDACTED Talks on Radio - not implemented |
| 302 | REDACTED Finishes on Radio - not implemented |
| 305 | Berman halfway point |
| 310 | Berman Radio finished |
| 320 | Aiden said "Need plan" |
| 330 | Quest Complete |
| 331 | Stop Quest |