Spoiler Alert!
Guest Characters: Simon Forseti, Lena Forseti, Shhandy, Lt Ralph Elisher, Jerred Lund, Shhandy
Patty Emins and Pete "The Butcher" Emins
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Patty Emins and Pete Emins are Unique Settlers.
About Simon Forseti, Lena Forseti, Lt. Ralph Elisher, Jerred Lund and Shhandy
If Lena or Simon are killed during this quest, the quest will fail and the CPD will be marked as your enemy.
If you sided with Lena, during Critical Perpetrator Development, you will be able to continue handing in Gunner Tattoos.
When you return to the CPD HQ or to the South Boston CPD, interior decorations will relect the officer that you sided with - Simon or Lena.
If you have not yet become a CPD Detective, you can talk to Simon, and select the "I'd like your help" option, then select "Looking for work". This will give you access to the CPDNet Terminal to get Bounty Missions.
Eddie Winter Holotape 0, BADTFL Location and Nick Valentine's companion quest "Long Time Coming":
Please note that the Eddie Winter Holotape 0 is not valid for Long Time Coming in the CPD version of BADTFL.
During this quest, the location is the Vanilla BADTFL. No door bell or Hijacks will be available, so the Eddie Winter Holotape 0 should be the correct one for Long Time Coming.
After the all CPD Quests are completed, the Location will update to the CPD Headquarters cell. When the location has been updated, a door bell will appear beside the entrance and Hijacks will be available in Tools > Hijacks in the City Manager Holotap. To get the valid Eddie Winter Holotape 0, use the "Doorbell" to set the location to vanilla. Remember to reset the location to CPD's after you grab the holotape by using the "Doorbell" again, so that you can access the CPDNet Terminal for Bounty Missions.
Coming Soon
Stage # | Notes |
---|---|
1 | Quest Started |
2 | Startup Complete |
3 | Move Captain behind player from Hellhound Camp |
10 | Setup with Lena |
15 | Setup with Simon |
20 | PC Arrived outside HQ |
21 | Ext Hellhound01 Dead |
22 | Ext Hellhound02 Dead |
23 | Ext Hellhound03 Dead |
24 | Ext Hellhound04 Dead |
25 | Hellhounds outside HQ defeated |
27 | Player Entered BADTFL |
28 | Intro return |
30 | PC prompted to enter the HQ |
35 | Officer is left to go into HQ on own |
40 | EntranceTriggerBox prompts Lena/ Simon to give Entrance Comment and follow Player |
50 | TriggerBox01 prompts 1st PA broadcast |
51 | PA1 over |
55 | Officer has commented on 1st PA |
60 | TriggerBox02 prompts Officer comments on Records room |
70 | TriggerBox03 prompts 2nd PA broadcast |
75 | Officer has commented on 2nd PA |
80 | TriggerBox04 triggers cell scene |
85 | PC opts to release prisoners |
86 | PC opts NOT to release prisoners |
87 | Simon Unlocks Cell |
88 | Prisoners released |
90 | TriggerBox05 prompts 3rd PA broadcast |
91 | Hellhound04 Dead |
92 | Hellhound05 Dead |
93 | Hellhound06 Dead |
94 | Hellhound07 Dead |
95 | Killing Hellhound in Squad room prompts Officer comments |
96 | Squad room scene completed |
100 | TriggerBox06 triggers Finale scene |
105 | PC scares off some Hellhounds |
110 | Battle triggered before ambush sprung |
115 | PC asks elisher what he wants |
120 | Elisher Springs his ambush |
125 | CPD Captain Killed in the battle |
130 | Elisher Dead |
135 | Captain free |
150 | Officer has given post battle talk. |
155 | Disable Blockage |
160 | PC exits HQ |
165 | PC talked to Jerred |
170 | PC talked to Emins if alive |
175 | Recruit The Emins |
200 | Quest completed |
201 | Stop Quest |