Currently into anything with a good story or interesting mechanics. Currently I'm still playing Factorio, A Cthulhu Adventure, ISLANDERS, Deep Rock Galactic and OPUS Echo of Starsong. With Stellaris, Cyberpunk, Unmetal, Xenoblade 2 and so many more on the backlog.
¶ What is your favorite thing to work on for SS2? and why?
Flexing that creative muscle to create something unique, or just adding small details. I like both.
Working with the character designers to create homes that reflect the personality of their creation was interesting as well
¶ What was the most difficult thing you worked on in SS2
Pathing, ya it sounds silly (and it's still far from perfect), but getting a npc to correctly navigate from point A to point B can be such a pain.
Also getting the lighting just right. You want to highlight the interesting parts but not underlight the rest of the plot.
¶ Do you have a story about working on SS2 that you'd like to share?
Ever had some one declare eternal love for you (as a joke)? This happened because I jumped into a live steam and helped out by mentioning that the CK has it own back up system.